![]() ![]() First of all, it can target a creature no matter how far away they are, as long as you know the creature and the creature has to sleep. While it may not look like much, dream is an insanely powerful spell. As with most “message from a deity” spells, it relies heavily on your DM and is intentionally vague which can impact its usefulness. This is best used when you’re asking about a relatively straightforward event that will happening in the near future. This is a spell that would be worthwhile to prepare for specific situations, but is too niche to consider stocking all the time.Ī great scouting tool and can be moved as an action, making it a worthy spell to pickup. Of course, understanding a creature and allowing it to understand you could have the potential to stop a terrible situation unfolding. Most of the time, it will be tough to justify a 3rd-level spell for the effect this produces. Solid communication spell for at least one party member to have. Of course, it’s only a 20ft radius so you will either need to be fighting in close quarters or will need to find a way to prevent the caster from moving. It can be used in stealth scenarios but it’s most powerful usage is if you can target a caster who won’t be able to cast spells requiring a verbal component. Silence is a niche spell with a high ceiling. If you have someone in your party with sending you will never need this. Pick it up if you need to write a secret message that you can’t relay telepathically using message or sending. Much more of a DM, story-based spell than a player-focused one. Is it worth it to stock when you’re heading into ancient ruins? Probably. Is it worth it to keep the spell stocked for your whole campaign? Probably not. Not needing to burn a spell slot for something as simple as understanding a foreign language is handy.īeen able to read and understand any language will have its uses at some point. Scribe’s Insight: Free casts of spells are always good, even if they are just ways to communicate. Ability checks with Calligrapher’s Supplies are exceptionally rare. Gifted Scribe: In a game with lots of backstory and lore, History checks may come up quite frequently. Most casters typically rely on one and dump the other. In the right campaign they are extremely useful, but in a combat-oriented setting they don’t bring much to the table.Ībility Score Increase: Adding a CHA bonus to the gnome’s INT isn’t very helpful. Mark of Scribing gnomes are really only good for one thing – gleaning as much information as possible from the written and spoken word. Speak with Small Beasts: Fits right in with a ranger or druid, but typically isn’t that useful. ![]() While it may not be a huge damage dealer, it has a ton of utility. Natural Illusionist: Minor illusion is a great cantrip. Forestįorest gnomes get a useful cantrip and DEX to help any build. Stone Camouflage: Again, this is a good ability but is limited in where it can be used as you need to be surrounded by rocky terrain. Superior Darkvision: 120ft Darkvision will come in handy in places like dark caves. Gnome 5e Subraces Deepĭeep gnomes excel in dark and rocky environments, but their traits don’t do anything outside of those.Ībility Score Increase: +1 DEX is a great way to boost AC. Gnome Cunning: Advantage on Saving Throws from magical effects that target INT, WIS, and CHA is an amazing ability. Speed: 25ft walking speed is lower than the average and will limit your maneuverability on the battlefield.ĭarkvision: Darkvision is always great, but its advantage can be ruined if your party members do not also have it. On the other side, Small creatures are better at hiding and can more easily move around the battlefield. Size: A Small size comes with some drawbacks, such as wielding certain weapons and grappling. This is perfect for a select few builds and useless for the rest. Gnome 5e TraitsĪbility Score Increase: A +2 INT bonus is quite rare. Their inquisitive nature tends to drive them towards professions such as engineers, alchemists, tinkers, and inventors. Standing on average 3ft tall and weighing in at just over 40lbs, gnomes love to look at life from the technical side. Gnomes are short and inquisitive creatures. To read more about this, visit our D&D Race Guide. Tasha's Cauldron of Everything has added the "Customizing Your Origin" option that may affect the ability score increases, languages, and proficiencies in this guide.
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